DWG RG-S13326Server sheetchecked 40d ago
SERVER
Offline 82.79.3.125:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is SERVER, and is it online now?
Last seen 40 days 22 hours ago; right now SERVER is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 16 September 2026 is when Rust Graphs first saw it.
In which location is SERVER hosted?
No region is published by SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 82.79.3.125:28015.
What Rust version is recorded for SERVER?
On Windows, SERVER runs Rust network protocol 1069. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for SERVER?
No response from SERVER; the server was last seen 40 days 22 hours ago.
Against other Rust servers, where is SERVER placed?
Within the top – of all ranked servers: SERVER at #13,326 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on SERVER?
SERVER's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.
Settings
What settings and rules apply on SERVER?
Gather rate for SERVER: not stated in the name. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. VAC is on: that is Valve's anti-cheat.
Lists and filters
Where does SERVER appear among the Rust Graphs lists and filters?
These Rust Graphs lists include SERVER: Modded Rust servers. On the server list, these filters bring it up: Type: Modded.
On SERVER, what is meant by each tag?
The game's server browser reads these tags from SERVER: mp100 (Max players): 100 player slots; v1069 (Protocol): Your game must match protocol 1069 to join; oxide (Oxide): Plugin framework: Oxide (uMod); modded (Modded): Plugins or settings change the game, so it is listed under Modded; rust (Custom tag): Set by the owner or a plugin, not by standard Rust; extended (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
By what method do you join SERVER?
In Rust, press F1 and type client.connect 82.79.3.125:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as rust,extended,oxide,modded,mp100,v1069
Game
mp100
v1069
Mods and access
oxide
modded
Other
rust
extended
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.