StatusLive Servers online11,830 Players81,821 Populated3,745 Wiped · 3 h270 Interval5 min Date29 OCT 2026

DWG RG-S4953Server sheetchecked 11m ago

Tonya Rust | Modded | Large Map

Online 83.108.135.19:28015 checked 11m ago

moddedoxide
Connect
Players now 1/ 20 5% full
7-day average0peak 3
Rank#4,953top 22%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123415:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Fig. 1Players on Tonya Rust | Modded | Large Map
Fig. 2

Server performance

05010015020015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Tonya Rust | Modded | Large Map, and is it up?

Right now, Tonya Rust | Modded | Large Map is recorded as online. About 46 hours ago is when it last restarted, measured from the uptime it reports. For the last 4 full days the record is 76 of 96 hours up, 79% of the time. The first sighting of it by Rust Graphs was on 24 October 2026.

What does the recorded performance of Tonya Rust | Modded | Large Map show?

Average server fps over the last 48 hours is 128; the lowest was 51. Counted at its highest: 114,457 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,845 MB. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Tonya Rust | Modded | Large Map hosted?

A region is not published by Tonya Rust | Modded | Large Map. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 83.108.135.19:28015.

On which Rust version is Tonya Rust | Modded | Large Map running?

Rust network protocol 2635 and build 168909 on Windows: that is what Tonya Rust | Modded | Large Map runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Tonya Rust | Modded | Large Map?

Current player count on Tonya Rust | Modded | Large Map: 1, of 20 slots. The seven-day mean is 0 players; the peak over the same period is 3. The 48-hour peak falls at 23:00 UTC, averaging 2 players.

In the rankings, which position does Tonya Rust | Modded | Large Map hold?

Player hours over seven days place Tonya Rust | Modded | Large Map at #4,953, within the top 22% of ranked servers.

Wipe times

On Tonya Rust | Modded | Large Map, when do wipes occur?

Too few wipes are on record for Tonya Rust | Modded | Large Map to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 4 days 22 hours ago the current world was made.

Rules and settings

What settings and rules apply on Tonya Rust | Modded | Large Map?

Gather rate for Tonya Rust | Modded | Large Map: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is Tonya Rust | Modded | Large Map played?

Seed 24102026 and size 4,500 define the procedural map Tonya Rust | Modded | Large Map generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain Tonya Rust | Modded | Large Map?

The Rust Graphs lists that carry Tonya Rust | Modded | Large Map are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on Tonya Rust | Modded | Large Map?

gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Tonya Rust | Modded | Large Map publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Tonya Rust | Modded | Large Map?

Enter client.connect 83.108.135.19:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players Slots: 20.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded