DWG RG-S13704Server sheetchecked 3d ago
Takaro Dev Rust
Offline 83.134.186.18:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 14:10 UTC9d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:30 UTC FW27d ago | 1 | halved by day 1 | 17.8 days | 1 |
| Thu 1 Oct, 09:58 UTC27d ago | 1 | – | 0.4 days | 0 |
| Mon 21 Sep, 20:12 UTC37d ago | 0 | – | 9.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Takaro Dev Rust, and is it online now?
The current state of Takaro Dev Rust is offline, with the last sighting 3 days ago. 99 of 168 hours up over the last 7 full days, which is 59% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
In which location is Takaro Dev Rust hosted?
A region is not published by Takaro Dev Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 83.134.186.18:28015 is its address.
What Rust version is recorded for Takaro Dev Rust?
On Linux, Takaro Dev Rust runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Takaro Dev Rust?
No response from Takaro Dev Rust; the server was last seen 3 days ago. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for Takaro Dev Rust?
Within the top 62% of all ranked servers: Takaro Dev Rust at #13,704 for player hours, seven days recorded.
Wipe times
What is recorded on Takaro Dev Rust on wipe day?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 1.
On Takaro Dev Rust, when do wipes occur?
Takaro Dev Rust wipes at times that follow no pattern, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 9 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for Takaro Dev Rust?
Gather rate for Takaro Dev Rust: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is off.
What is the map for Takaro Dev Rust?
A procedural map, generated by the game, is what Takaro Dev Rust runs.
Lists and filters
On Rust Graphs, which lists and filters contain Takaro Dev Rust?
The Rust Graphs lists that carry Takaro Dev Rust are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On Takaro Dev Rust, what is meant by each tag?
The game's server browser reads these tags from Takaro Dev Rust: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join Takaro Dev Rust?
In Rust, press F1 and type client.connect 83.134.186.18:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.