StatusLive Servers online11,811 Players72,496 Populated3,745 Wiped · 3 h140 Interval5 min Date27 OCT 2026

DWG RG-S16557Server sheetchecked 26d ago

Creative / Build

Offline 83.140.76.148:28025 checked 26d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#16,557top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
7 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 1 on average
1 / 25
03 181 / 999
04 118 / 999
05 25 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 35 on average
26 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Creative / Build online, and what uptime has been recorded?

Creative / Build is offline at this moment; 26 days 10 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 1 October 2026 is when Rust Graphs first saw it.

What location is recorded for Creative / Build?

A region is not published by Creative / Build. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 83.140.76.148:28025.

What Rust version is recorded for Creative / Build?

On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Creative / Build?

The latest refresh records Creative / Build as offline, last seen 26 days 10 hours ago.

Against other Rust servers, where is Creative / Build placed?

Within the top 70% of all ranked servers: Creative / Build at #16,557 for player hours, seven days recorded.

Wipe times

On Creative / Build, when do wipes occur?

Too few wipes are on record for Creative / Build to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 26 days 10 hours ago.

Settings

What settings and rules apply on Creative / Build?

No gather rate is stated in the name of Creative / Build. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for Creative / Build?

Creative / Build runs a procedural map, which the game generates.

Lists and filters

On Rust Graphs, which lists and filters contain Creative / Build?

The Rust Graphs lists that carry Creative / Build are: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Creative / Build?

Tags published by Creative / Build, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

What is the way to connect to Creative / Build?

Enter client.connect 83.140.76.148:28025 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded