StatusLive Servers online11,840 Players80,134 Populated3,897 Wiped · 3 h159 Interval5 min Date27 OCT 2026

DWG RG-S7531Server sheetchecked 12m ago

CrypticRedHats Public Branch Development Server

Online 83.151.204.153:28015 checked 12m ago

moddedcarbon
Connect
Players now 0/ 500 0% full
7-day average0peak 2
Rank#7,531top 34%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5211:0013:0014:0016:0017:0019:00

Hourly average and peak, UTC.

Fig. 1Players on CrypticRedHats Public Branch Development Server
Fig. 2

Server performance

02040608011:0013:0014:0016:0017:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 06:59 UTC23d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 164 on average
154 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average
134 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
135 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
28 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
147 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
46 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is CrypticRedHats Public Branch Development Server, and is it online now?

Right now, CrypticRedHats Public Branch Development Server is recorded as online. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 91 of 168 hours up, 54% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What does the recorded performance of CrypticRedHats Public Branch Development Server show?

Average server fps over the last 48 hours is 44; the lowest was 40. Counted at its highest: 85,768 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,825 MB. Players feel low fps and a climbing entity count as lag.

In which location is CrypticRedHats Public Branch Development Server hosted?

There is no region published by CrypticRedHats Public Branch Development Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 83.151.204.153:28015.

On which Rust version is CrypticRedHats Public Branch Development Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on CrypticRedHats Public Branch Development Server. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on CrypticRedHats Public Branch Development Server?

0 of 500 slots on CrypticRedHats Public Branch Development Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 14:00 UTC: 2 players.

Against other Rust servers, where is CrypticRedHats Public Branch Development Server placed?

Over the last seven days, CrypticRedHats Public Branch Development Server records #7,531 for player hours: the top 34% of all ranked servers.

Wipe times

On CrypticRedHats Public Branch Development Server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On CrypticRedHats Public Branch Development Server, when do wipes occur?

CrypticRedHats Public Branch Development Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 14 hours ago the current world was made.

Settings

Which settings does CrypticRedHats Public Branch Development Server run, and what rules?

Gather rate for CrypticRedHats Public Branch Development Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

On which map is CrypticRedHats Public Branch Development Server played?

Size 4,000 with seed 1337: that is the procedural map CrypticRedHats Public Branch Development Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. Recorded map name: Custom Map.

Filters

Where does CrypticRedHats Public Branch Development Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry CrypticRedHats Public Branch Development Server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meaning is attached to each tag on CrypticRedHats Public Branch Development Server?

Tags published by CrypticRedHats Public Branch Development Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to CrypticRedHats Public Branch Development Server?

Connect with client.connect 83.151.204.153:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/GevAn9jzCr.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded