StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h58 Interval5 min Date28 OCT 2026

DWG RG-S12863Server sheetchecked 13d ago

Local stability test (flat)

Offline 83.190.130.89:28015 checked 13d ago

moddedoxide
Connect
Players now 1/ 4 25% full
7-day average0peak –
Rank#12,863top 60%
Last wipe62d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local stability test (flat)
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Local stability test (flat), and is it up?

The current state of Local stability test (flat) is offline, with the last sighting 13 days 2 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 17 September 2026 is when Rust Graphs first saw it.

What location is recorded for Local stability test (flat)?

There is no region published by Local stability test (flat). Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 83.190.130.89:28015 is its address.

What Rust version is recorded for Local stability test (flat)?

The platform is Windows and the version is Rust network protocol 2632 and build 161125 on Local stability test (flat). To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Local stability test (flat)?

No response from Local stability test (flat); the server was last seen 13 days 2 hours ago.

Against other Rust servers, where is Local stability test (flat) placed?

Player hours over seven days place Local stability test (flat) at #12,863, within the top 60% of ranked servers.

Schedules

What wipe schedule has been recorded for Local stability test (flat)?

The record of Local stability test (flat)'s wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 62 days 8 hours ago.

Settings

Which settings does Local stability test (flat) run, and what rules?

No gather rate is stated in the name of Local stability test (flat). No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is off.

Filters

On Rust Graphs, which lists and filters contain Local stability test (flat)?

The Rust Graphs lists that carry Local stability test (flat) are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Local stability test (flat)?

The game's server browser reads these tags from Local stability test (flat): gmrust (Game mode): Standard survival, as Rust plays; mp4 (Max players): 4 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must be on protocol 2632; cs161125 (Build): 161125 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

By what method do you join Local stability test (flat)?

Connect with client.connect 83.190.130.89:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp4,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp4
Max players 4 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol To join, your game must be on protocol 2632.
cs161125
Build 161125 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded