StatusLive Servers online11,621 Players32,314 Populated2,788 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S14544Server sheetchecked 30d ago

Rust MMO - Dev Server

Offline 83.200.191.56:28015 checked 30d ago

moddedoxide
Connect
Players now 1/ 5 20% full
7-day average0peak –
Rank#14,544top 61%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Rust MMO - Dev Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep27 Sep30 Sep2 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 04:36 UTC32d ago 1 – running 0
Sat 26 Sep, 08:49 UTC32d ago 1 – 0.8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Rust MMO - Dev Server online, and what uptime has been recorded?

Last seen 30 days 18 hours ago; right now Rust MMO - Dev Server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 22 September 2026.

In which location is Rust MMO - Dev Server hosted?

There is no region published by Rust MMO - Dev Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 83.200.191.56:28015.

What Rust version is recorded for Rust MMO - Dev Server?

On Windows, Rust MMO - Dev Server runs Rust network protocol 2633 and build 164530. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on Rust MMO - Dev Server?

No response from Rust MMO - Dev Server; the server was last seen 30 days 18 hours ago.

In the rankings, which position does Rust MMO - Dev Server hold?

Over the last seven days, Rust MMO - Dev Server records #14,544 for player hours: the top 61% of all ranked servers.

Wipe times

What happens on Rust MMO - Dev Server on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Rust MMO - Dev Server?

Too few wipes are on record for Rust MMO - Dev Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 32 days ago the current world was made.

Settings

What settings and rules apply on Rust MMO - Dev Server?

No gather rate is stated in the name of Rust MMO - Dev Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for Rust MMO - Dev Server?

Rust MMO - Dev Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Rust MMO - Dev Server?

On Rust Graphs, Rust MMO - Dev Server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust MMO - Dev Server?

The game's server browser reads these tags from Rust MMO - Dev Server: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is Rust MMO - Dev Server joined?

Connect with client.connect 83.200.191.56:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp5
Max players The slot count is 5.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded