StatusLive Servers online11,669 Players34,137 Populated2,836 Wiped · 3 h86 Interval5 min Date29 OCT 2026

DWG RG-S4598Server sheetchecked 8m ago

X-PUNCH PvE & PvP [loot x2]

Online EA 83.217.29.4:27017 checked 8m ago

2x monthly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak 3
Rank#4,598top 21% · #364 in EA
Last wipe26d agomonthly schedule
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75104:0013:0022:0007:0016:0002:00

Hourly average and peak, UTC.

Fig. 1Players on X-PUNCH PvE & PvP [loot x2]
Fig. 2

Server performance

010020030040004:0013:0022:0007:0016:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 21% of all ranked servers, top 65% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h. The force wipe

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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0 / 500
02
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2 / 50
03
SEA-EU 2x 初心者-CH-JP-KR-Main 10/19EA · groups of 12+ · 2x · monthly · 6 on average
3 / 100
04
[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 3 | 27/10EA · groups of 8+ · 2x · biweekly · 81 on average
26 / 115
05
[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 25 on average
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06
[JP] DON-tacos PvEEA · groups of 8+ · monthly · 11 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for X-PUNCH PvE & PvP [loot x2], and is it up?

X-PUNCH PvE & PvP [loot x2] is up at this moment. About 3 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is X-PUNCH PvE & PvP [loot x2] stable in the figures recorded?

Average server fps over the last 48 hours is 206; the lowest was 36. Counted at its highest: 47,658 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,436 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for X-PUNCH PvE & PvP [loot x2]?

The EA tag is how X-PUNCH PvE & PvP [loot x2] lists itself in Asia. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 83.217.29.4:27017.

What Rust version is recorded for X-PUNCH PvE & PvP [loot x2]?

Rust network protocol 2635 and build 168909 on Windows: that is what X-PUNCH PvE & PvP [loot x2] runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on X-PUNCH PvE & PvP [loot x2]?

0 of 100 slots on X-PUNCH PvE & PvP [loot x2] are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. Averaged over the last 48 hours, the player count is highest at 11:00 UTC: 1 players.

In the rankings, which position does X-PUNCH PvE & PvP [loot x2] hold?

Across seven days, player hours give X-PUNCH PvE & PvP [loot x2] #4,598 globally and #364 in Asia, a top 21% position among ranked servers.

Wipe data

Which times and days are wipes plotted at on X-PUNCH PvE & PvP [loot x2]?

Estimated from the force wipe is when X-PUNCH PvE & PvP [loot x2]'s next wipe falls. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 26 days 23 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Settings

Which rules and settings are recorded for X-PUNCH PvE & PvP [loot x2]?

The name records 2x gather for X-PUNCH PvE & PvP [loot x2]. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Vanilla is the label it uses: facepunch's game, unaltered: rates, kits and rules are as shipped. Anti-cheat: VAC, from Valve, is on.

What is the map for X-PUNCH PvE & PvP [loot x2]?

Size 4,096 with seed 1303598206: that is the procedural map X-PUNCH PvE & PvP [loot x2] runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The map is named as follows: Custom Map.

Filters

On Rust Graphs, which lists and filters contain X-PUNCH PvE & PvP [loot x2]?

On Rust Graphs, X-PUNCH PvE & PvP [loot x2] is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Which meaning is attached to each tag on X-PUNCH PvE & PvP [loot x2]?

The game's server browser reads these tags from X-PUNCH PvE & PvP [loot x2]: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): 100 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EA (East Asia): The browser's listing places it under East Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join X-PUNCH PvE & PvP [loot x2]?

In Rust, press F1 and type client.connect 83.217.29.4:27017 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players 100 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded