DWG RG-S16006Server sheetchecked 26d ago
My Local Rust Server
Offline 83.221.15.151:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 22:16 UTC FW26d ago | 0 | – | running | 1 |
| Wed 30 Sep, 18:28 UTC27d ago | 1 | – | 1.2 days | 0 |
| Tue 22 Sep, 06:07 UTC36d ago | 1 | held half | 8.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is My Local Rust Server online, and what uptime has been recorded?
The current state of My Local Rust Server is offline, with the last sighting 26 days 7 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.
What location is recorded for My Local Rust Server?
There is no region published by My Local Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 83.221.15.151:28015.
What Rust version is recorded for My Local Rust Server?
Rust network protocol 2633 and build 164530 on Windows: that is what My Local Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for My Local Rust Server?
My Local Rust Server is not responding at the latest refresh; the last record of it online is 26 days 7 hours ago.
What rank has been recorded for My Local Rust Server?
Over the last seven days, My Local Rust Server records #16,006 for player hours: the top 69% of all ranked servers.
Wipe times
On My Local Rust Server, what does the data show for wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
On My Local Rust Server, when do wipes occur?
No next wipe can be predicted for My Local Rust Server: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 26 days 8 hours ago.
Map and rules
What settings and rules apply on My Local Rust Server?
The name of My Local Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for My Local Rust Server?
My Local Rust Server runs a procedural map, which the game generates.
Filters
Where does My Local Rust Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include My Local Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on My Local Rust Server?
Tags published by My Local Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is My Local Rust Server joined?
In Rust, press F1 and type client.connect 83.221.15.151:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.