DWG RG-S15269Server sheetchecked 8m ago
Liquid Rust
Online 83.223.207.138:28700 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence
Coming wipes
- 6d 22hThu 5 Nov, 19:00 UTCFW
- 34d 22hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:28 UTC FW28d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Liquid Rust, and is it up?
Liquid Rust is up at this moment. Counted from its reported uptime, the last restart was about 7 days ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Liquid Rust perform, as measured?
Average server fps over the last 48 hours is 39; the lowest was 8. Counted at its highest: 16,895 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,039 MB. Players feel low fps and a climbing entity count as lag.
In which location is Liquid Rust hosted?
There is no region published by Liquid Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 83.223.207.138:28700 is its address.
What Rust version is recorded for Liquid Rust?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Liquid Rust. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Liquid Rust?
0 of 50 slots on Liquid Rust are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does Liquid Rust hold?
Over the last seven days, Liquid Rust records #15,269 for player hours: the top 68% of all ranked servers.
Wipe times
On Liquid Rust, what does the data show for wipe day?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Liquid Rust?
The force wipe is the only wipe at Liquid Rust, once a month. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 28 days 1 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
Which rules and settings are recorded for Liquid Rust?
The name of Liquid Rust records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. It describes itself as vanilla, by which it means rates, kits and rules are unchanged from Facepunch's release. Join only if you hold Rust's premium status. VAC is on: that is Valve's anti-cheat.
What is the map for Liquid Rust?
Size 2,000 with seed 2147483647: that is the procedural map Liquid Rust runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Liquid Rust?
The Rust Graphs lists that carry Liquid Rust are: Rust community servers, plotted and Vanilla Rust servers. On the server list, these filters bring it up: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v and Premium ^q; Group limit: 5 or more; Wipe schedule: Monthly.
On Liquid Rust, what is meant by each tag?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are unchanged from Facepunch's release; ^q (Premium): Join only if you hold Rust's premium status are the tags Liquid Rust publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Liquid Rust joined?
In Rust, press F1 and type client.connect 83.223.207.138:28700 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. Join only if you hold Rust's premium status.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^q
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.