StatusLive Servers online11,798 Players68,197 Populated3,637 Wiped · 3 h131 Interval5 min Date28 OCT 2026

DWG RG-S15348Server sheetchecked 9m ago

Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla

Online 83.223.207.17:29000 checked 9m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,348top 69%
Last wipe27d agono schedule published
Next wipe7d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123422:0005:0011:0006:0012:0020:00

Hourly average and peak, UTC.

Fig. 1Players on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla
Fig. 2

Server performance

02040608022:0005:0011:0006:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:31 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla, and is it online now?

Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla is up at this moment. Counted from its reported uptime, the last restart was about 3 hours ago. For the last 7 full days the record is 153 of 168 hours up, 91% of the time. First seen by Rust Graphs on 13 September 2026.

Is Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla stable in the figures recorded?

The last 48 hours give an average of 52 server fps and a floor of 12. Counted at its highest: 44,118 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,905 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

There is no region published by Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 83.223.207.17:29000.

What Rust version is recorded for Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

At the last refresh, Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla hold?

Over the last seven days, Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla records #15,348 for player hours: the top 69% of all ranked servers.

Wipe data

What is recorded on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla on wipe day?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

Once a month, with the force wipe, is when Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 3 hours ago.

Rules and settings

Which settings does Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla run, and what rules?

Gather rate for Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is off: that is Valve's anti-cheat.

On which map is Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla played?

Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla runs a procedural map of size 3,000 with seed 1406917299, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

These Rust Graphs lists include Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

The game's server browser reads these tags from Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to Frontier Rust Monthly - DUO/TRIO/QUAD - Vanilla?

Connect with client.connect 83.223.207.17:29000: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://discord.com/invite/FaVwrWFkzm.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded