StatusLive Servers online11,846 Players84,816 Populated3,802 Wiped · 3 h288 Interval5 min Date29 OCT 2026

DWG RG-S13952Server sheetchecked 33d ago

Creative / Build

Offline 83.250.146.234:28015 checked 33d ago

Connect
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,952top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Creative / Build
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
【南瓜】Build-TestEA · groups of 8+ · 10 on average
20 / 101
02
Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average
3 / 25
03 246 / 999
04 67 / 999
05 37 / 150
06
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average
13 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Creative / Build online, and what uptime has been recorded?

Creative / Build is offline at this moment; 33 days 23 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 19 September 2026.

What location is recorded for Creative / Build?

No region is published by Creative / Build. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 83.250.146.234:28015.

What Rust version is recorded for Creative / Build?

On Windows, Creative / Build runs Rust network protocol 2633 and build 165217. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Creative / Build?

Creative / Build is not responding at the latest refresh; the last record of it online is 33 days 23 hours ago.

What rank has been recorded for Creative / Build?

Player hours over seven days place Creative / Build at #13,952, within the top 61% of ranked servers.

Wipe data

On Creative / Build, when do wipes occur?

Creative / Build's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 34 days ago.

Rules and settings

Which settings does Creative / Build run, and what rules?

The name of Creative / Build records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Tags

On Rust Graphs, which lists and filters contain Creative / Build?

These Rust Graphs lists include Creative / Build: Rust build servers, plotted live, Rust community servers, plotted and Rust creative servers. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Creative / Build?

gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty are the tags Creative / Build publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Creative / Build?

Enter client.connect 83.250.146.234:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The slot count is 1.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded