StatusLive Servers online11,803 Players69,659 Populated3,689 Wiped · 3 h128 Interval5 min Date27 OCT 2026

DWG RG-S7914Server sheetchecked 21h ago

Mi Rust Local

Offline 83.44.115.44:28015 checked 21h ago

moddedoxide
Connect
Players now 1/ 1 100% full
7-day average1peak 1
Rank#7,914top 36%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeakWipe
00.250.50.75112:0014:0017:0019:0022:0000:00Wiped Mon 26 Oct, 21:42 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on Mi Rust Local
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 21:42 UTC1d ago – – running 0
Fri 23 Oct, 21:00 UTC4d ago 0 – 3 days 0
Fri 16 Oct, 23:50 UTC10d ago 0 – 6.9 days 0
Sun 11 Oct, 13:50 UTC16d ago 0 – 5.4 days 0
Sat 10 Oct, 22:25 UTC16d ago 1 – 0.6 days 0
Fri 9 Oct, 11:58 UTC18d ago 1 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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01
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average
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04
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05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Mi Rust Local, and is it online now?

The current state of Mi Rust Local is offline, with the last sighting 21 hours ago. For the last 7 full days the record is 15 of 168 hours up, 9% of the time. On 9 October 2026 is when Rust Graphs first saw it.

What location is recorded for Mi Rust Local?

A region is not published by Mi Rust Local. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 83.44.115.44:28015 is its address.

What Rust version is recorded for Mi Rust Local?

Rust network protocol 2635 and build 168909 on Windows: that is what Mi Rust Local runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Mi Rust Local?

No response from Mi Rust Local; the server was last seen 21 hours ago. The seven-day mean is 1 players; the peak over the same period is 1. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

Against other Rust servers, where is Mi Rust Local placed?

Player hours over seven days place Mi Rust Local at #7,914, within the top 36% of ranked servers.

Wipe times

What is recorded on Mi Rust Local on wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

On Mi Rust Local, when do wipes occur?

There is no next wipe to predict at Mi Rust Local, which wipes at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 24 hours ago.

Map and rules

What settings and rules apply on Mi Rust Local?

Gather rate for Mi Rust Local: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

Which map has Mi Rust Local loaded?

A procedural map, generated by the game, is what Mi Rust Local runs.

Lists and filters

Where does Mi Rust Local appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Mi Rust Local: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meaning is attached to each tag on Mi Rust Local?

gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Mi Rust Local publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Mi Rust Local joined?

Enter client.connect 83.44.115.44:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded