StatusLive Servers online11,837 Players81,308 Populated3,746 Wiped · 3 h263 Interval5 min Date29 OCT 2026

DWG RG-S14326Server sheetchecked 2d ago

DropLaunch test server

Offline 84.107.123.191:28015 checked 2d ago

moddedcarbon
Connect
Players now 0/ 10 0% full
7-day average0peak 1
Rank#14,326top 64%
Last wipe3d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on DropLaunch test server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep10 Oct15 Oct19 Oct24 Oct29 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 13:26 UTC3d ago 0 – running 0
Sun 25 Oct, 18:29 UTC3d ago 1 – 0.8 days 0
Mon 19 Oct, 01:35 UTC10d ago 0 – 6.7 days 1
Sat 17 Oct, 17:45 UTC11d ago 1 – 1.3 days 0
Mon 12 Oct, 22:29 UTC16d ago 0 – 4.8 days 0
Sun 11 Oct, 18:37 UTC17d ago 0 – 1.2 days 0
Sat 10 Oct, 21:44 UTC18d ago 1 – 0.9 days 0
Sat 10 Oct, 00:07 UTC19d ago 1 – 0.9 days 0
Fri 9 Oct, 17:54 UTC19d ago 1 – 0.3 days 0
Fri 9 Oct, 11:18 UTC20d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is DropLaunch test server, and is it online now?

Last seen 2 days 21 hours ago; right now DropLaunch test server is offline. 5 of 168 hours up over the last 7 full days, which is 3% of the time. First seen by Rust Graphs on 14 September 2026.

In which location is DropLaunch test server hosted?

There is no region published by DropLaunch test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.107.123.191:28015.

What Rust version is recorded for DropLaunch test server?

On Windows, DropLaunch test server runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.

Population

What player count is recorded on DropLaunch test server?

DropLaunch test server is not responding at the latest refresh; the last record of it online is 2 days 21 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.

Against other Rust servers, where is DropLaunch test server placed?

Player hours over seven days place DropLaunch test server at #14,326, within the top 64% of ranked servers.

Wipe times

What is recorded on DropLaunch test server on wipe day?

At their busiest, its recent wipes drew 0 players on average. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for DropLaunch test server?

There is no next wipe to predict at DropLaunch test server, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 3 days 14 hours ago the current world was made.

Rules and settings

What settings and rules apply on DropLaunch test server?

Gather rate for DropLaunch test server: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

Which map has DropLaunch test server loaded?

DropLaunch test server runs a procedural map, which the game generates.

Lists and filters

Where does DropLaunch test server appear among the Rust Graphs lists and filters?

On Rust Graphs, DropLaunch test server is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on DropLaunch test server?

Tags published by DropLaunch test server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is DropLaunch test server joined?

Connect with client.connect 84.107.123.191:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded