StatusLive Servers online11,732 Players51,299 Populated3,302 Wiped · 3 h118 Interval5 min Date28 OCT 2026

DWG RG-S13065Server sheetchecked 10d ago

Forkes Testserver

Offline 84.134.57.199:28015 checked 10d ago

moddedcarbon
Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#13,065top 60%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Forkes Testserver
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct18 Oct20 Oct23 Oct25 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 11:07 UTC14d ago 1 – running 0
Tue 13 Oct, 15:24 UTC15d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Forkes Testserver online, and what uptime has been recorded?

The current state of Forkes Testserver is offline, with the last sighting 10 days 14 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 October 2026 is when Rust Graphs first saw it.

In which location is Forkes Testserver hosted?

No region is published by Forkes Testserver. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 84.134.57.199:28015.

On which Rust version is Forkes Testserver running?

The platform is Windows and the version is Rust network protocol 2634 and build 167781 on Forkes Testserver. To join, your game must be on the same protocol; Steam handles the update.

Population

What player count is recorded on Forkes Testserver?

Forkes Testserver is not responding at the latest refresh; the last record of it online is 10 days 14 hours ago.

Against other Rust servers, where is Forkes Testserver placed?

Over the last seven days, Forkes Testserver records #13,065 for player hours: the top 60% of all ranked servers.

Wipe times

On Forkes Testserver, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 1 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Forkes Testserver?

The record of Forkes Testserver's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 14 days 12 hours ago.

Map and rules

Which rules and settings are recorded for Forkes Testserver?

Gather rate for Forkes Testserver: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Forkes Testserver loaded?

Forkes Testserver runs a procedural map, which the game generates.

Tags

Where does Forkes Testserver appear among the Rust Graphs lists and filters?

On Rust Graphs, Forkes Testserver is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Forkes Testserver, what is meant by each tag?

Tags published by Forkes Testserver, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): 2 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Forkes Testserver joined?

In Rust, press F1 and type client.connect 84.134.57.199:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp2
Max players 2 player slots.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded