StatusLive Servers online11,765 Players59,281 Populated3,483 Wiped · 3 h133 Interval5 min Date28 OCT 2026

DWG RG-S13911Server sheetchecked 25d ago

Ricky's Test Server

Offline 84.135.40.166:28015 checked 25d ago

moddedoxide
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,911top 61%
Last wipe25d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Ricky's Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep25 Sep28 Sep4 Oct7 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 20:36 UTC25d ago 1 – running 1
Sat 3 Oct, 00:29 UTC25d ago 1 – 0.8 days 0
Wed 23 Sep, 00:27 UTC35d ago 0 – 10 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Ricky's Test Server, and is it up?

Last seen 25 days 1 hours ago; right now Ricky's Test Server is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

In which location is Ricky's Test Server hosted?

A region is not published by Ricky's Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.135.40.166:28015.

What Rust version is recorded for Ricky's Test Server?

The platform is Windows and the version is Rust network protocol 2634 and build 166652 on Ricky's Test Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Ricky's Test Server?

No response from Ricky's Test Server; the server was last seen 25 days 1 hours ago.

Against other Rust servers, where is Ricky's Test Server placed?

Within the top 61% of all ranked servers: Ricky's Test Server at #13,911 for player hours, seven days recorded.

Wipe times

On Ricky's Test Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On Ricky's Test Server, when do wipes occur?

Ricky's Test Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days 2 hours ago.

Map and rules

Which rules and settings are recorded for Ricky's Test Server?

The name of Ricky's Test Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Tags

Where does Ricky's Test Server appear among the Rust Graphs lists and filters?

On Rust Graphs, Ricky's Test Server is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Ricky's Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Ricky's Test Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Ricky's Test Server joined?

Enter client.connect 84.135.40.166:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded