DWG RG-S14124Server sheetchecked 31d ago
My Rust NPC Server (No EAC)
Offline 84.136.233.197:28015 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 22:22 UTC31d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is My Rust NPC Server (No EAC), and is it online now?
The current state of My Rust NPC Server (No EAC) is offline, with the last sighting 31 days 20 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
What location is recorded for My Rust NPC Server (No EAC)?
No region is published by My Rust NPC Server (No EAC). Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 84.136.233.197:28015 is its address.
What Rust version is recorded for My Rust NPC Server (No EAC)?
Rust network protocol 2633 and build 165217 on Windows: that is what My Rust NPC Server (No EAC) runs. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on My Rust NPC Server (No EAC)?
No response from My Rust NPC Server (No EAC); the server was last seen 31 days 20 hours ago.
Against other Rust servers, where is My Rust NPC Server (No EAC) placed?
Over the last seven days, My Rust NPC Server (No EAC) records #14,124 for player hours: the top 61% of all ranked servers.
Wipe times
What is recorded on My Rust NPC Server (No EAC) on wipe day?
An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for My Rust NPC Server (No EAC)?
Too few wipes are on record for My Rust NPC Server (No EAC) to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 31 days 21 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for My Rust NPC Server (No EAC)?
The name of My Rust NPC Server (No EAC) records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is off: that is Valve's anti-cheat.
On which map is My Rust NPC Server (No EAC) played?
My Rust NPC Server (No EAC) runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain My Rust NPC Server (No EAC)?
On Rust Graphs, My Rust NPC Server (No EAC) is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On My Rust NPC Server (No EAC), what is meant by each tag?
Tags published by My Rust NPC Server (No EAC), and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
How is My Rust NPC Server (No EAC) joined?
Enter client.connect 84.136.233.197:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp20
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.