DWG RG-S10336Server sheetchecked 4h ago
[NotPublic] Test branch
Offline 84.21.165.111:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
- 7d 8hThu 5 Nov, 19:00 UTCFW
- 35d 8hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:48 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is [NotPublic] Test branch, and is it online now?
Last seen 4 hours ago; right now [NotPublic] Test branch is offline. For the last 7 full days the record is 18 of 168 hours up, 11% of the time. The first sighting of it by Rust Graphs was on 15 September 2026.
In which location is [NotPublic] Test branch hosted?
There is no region published by [NotPublic] Test branch. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 84.21.165.111:28015 is its address.
What Rust version is recorded for [NotPublic] Test branch?
On Windows, [NotPublic] Test branch runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for [NotPublic] Test branch?
The latest refresh records [NotPublic] Test branch as offline, last seen 4 hours ago. The seven-day mean is 0 players; the peak over the same period is 1.
What rank has been recorded for [NotPublic] Test branch?
Within the top 46% of all ranked servers: [NotPublic] Test branch at #10,336 for player hours, seven days recorded.
Wipe times
What happens on [NotPublic] Test branch on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for [NotPublic] Test branch?
Once a month, with the force wipe, is when [NotPublic] Test branch wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The current world has been in use since 27 days 15 hours ago.
Settings
What settings and rules apply on [NotPublic] Test branch?
The name of [NotPublic] Test branch records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has [NotPublic] Test branch loaded?
[NotPublic] Test branch runs a procedural map, which the game generates.
Lists and filters
Where does [NotPublic] Test branch appear among the Rust Graphs lists and filters?
On Rust Graphs, [NotPublic] Test branch is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [NotPublic] Test branch?
The game's server browser reads these tags from [NotPublic] Test branch: gmrust (Game mode): Survival in standard Rust style; mp5 (Max players): Slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; jp0 (Custom tag): A non-standard tag, set by the owner or a plugin. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to [NotPublic] Test branch?
In Rust, press F1 and type client.connect 84.21.165.111:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp5,ptrak,jp0,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp5
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
jp0
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.