DWG RG-S15416Server sheetchecked 42d ago
TEST
Offline 84.244.19.136:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for TEST, and is it up?
Last seen 42 days 9 hours ago; right now TEST is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 15 September 2026 is when Rust Graphs first saw it.
What location is recorded for TEST?
There is no region published by TEST. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 84.244.19.136:28015.
What Rust version is recorded for TEST?
On Windows, TEST runs Rust network protocol 2632 and build 160556. The same protocol is required for joining, and Steam updates your game to it.
Counts
What does the population history show for TEST?
No response from TEST; the server was last seen 42 days 9 hours ago.
In the rankings, which position does TEST hold?
Within the top – of all ranked servers: TEST at #15,416 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for TEST?
TEST's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 65 days 7 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for TEST?
Gather rate for TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
On which map is TEST played?
TEST runs a procedural map, which the game generates.
Lists and filters
On Rust Graphs, which lists and filters contain TEST?
These Rust Graphs lists include TEST: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On TEST, what is meant by each tag?
gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): To join, your game must be on protocol 2632; cs160556 (Build): Build: 160556; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Joining the server
How is TEST joined?
Connect with client.connect 84.244.19.136:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust
mp10
ts8
v2632
cs160556
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.