DWG RG-S13296Server sheetchecked 40d ago
Name of Server as Shown on the Client Server List
Offline 84.32.231.58:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Name of Server as Shown on the Client Server List online, and what uptime has been recorded?
The current state of Name of Server as Shown on the Client Server List is offline, with the last sighting 40 days 12 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is Name of Server as Shown on the Client Server List hosted?
There is no region published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 84.32.231.58:28015.
What Rust version is recorded for Name of Server as Shown on the Client Server List?
On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2633 and build 164530. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on Name of Server as Shown on the Client Server List?
The latest refresh records Name of Server as Shown on the Client Server List as offline, last seen 40 days 12 hours ago.
In the rankings, which position does Name of Server as Shown on the Client Server List hold?
Over the last seven days, Name of Server as Shown on the Client Server List records #13,296 for player hours: the top – of all ranked servers.
Wipe times
Which times and days are wipes plotted at on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 53 days 17 hours ago the current world was made.
Rules and settings
Which settings does Name of Server as Shown on the Client Server List run, and what rules?
No gather rate is stated in the name of Name of Server as Shown on the Client Server List. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. VAC is off: that is Valve's anti-cheat.
Which map has Name of Server as Shown on the Client Server List loaded?
Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.
Filters
Where does Name of Server as Shown on the Client Server List appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Name of Server as Shown on the Client Server List are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Name of Server as Shown on the Client Server List, what is meant by each tag?
Tags published by Name of Server as Shown on the Client Server List, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Name of Server as Shown on the Client Server List joined?
In Rust, press F1 and type client.connect 84.32.231.58:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.