StatusLive Servers online11,881 Players95,949 Populated4,100 Wiped · 3 h157 Interval5 min Date27 OCT 2026

DWG RG-S15383Server sheetchecked 4h ago

Uliap

Offline 84.32.50.4:28015 checked 4h ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,383top 70%
Last wipe4h agono schedule published
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Uliap
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep14 Oct17 Oct20 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

usual gap14 daysbetween real wipes
wipe-day peak1players, last three wipes

Coming wipes

  1. 9d 0hThu 5 Nov, 19:00 UTCFW
  2. 13d 19hTue 10 Nov, 13:58 UTC
  3. 27d 19hTue 24 Nov, 13:58 UTC
  4. 37d 0hThu 3 Dec, 19:00 UTCFW
  5. 41d 19hTue 8 Dec, 13:58 UTC

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 13:58 UTC4h ago – – running 0
Tue 13 Oct, 13:11 UTC14d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 163 on average
213 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average
131 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average
190 / 225
04
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average
35 / 200
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average
191 / 700
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average
67 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Uliap online, and what uptime has been recorded?

Last seen 4 hours ago; right now Uliap is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for Uliap?

No region is published by Uliap. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 84.32.50.4:28015.

What Rust version is recorded for Uliap?

Rust network protocol 2634 and build 167781 on Windows: that is what Uliap runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for Uliap?

No response from Uliap; the server was last seen 4 hours ago. Averaged across seven days, the player count is 0.

What rank has been recorded for Uliap?

Player hours over seven days place Uliap at #15,383, within the top 70% of ranked servers.

Wipe data

What is recorded on Uliap on wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for Uliap?

every other Tuesday at 13:58 UTC is how Uliap wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 4 hours ago.

Rules and settings

What settings and rules apply on Uliap?

The name of Uliap records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Uliap played?

A procedural map, generated by the game, is what Uliap runs.

Lists and filters

On Rust Graphs, which lists and filters contain Uliap?

The Rust Graphs lists that carry Uliap are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meaning is attached to each tag on Uliap?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Uliap publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to Uliap?

Enter client.connect 84.32.50.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded