StatusLive Servers online11,635 Players46,883 Populated3,179 Wiped · 3 h97 Interval5 min Date28 OCT 2026

DWG RG-S13933Server sheetchecked 34d ago

LOCAL TEST SERVER

Offline 84.40.239.96:28055 checked 34d ago

moddedcarbon
Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,933top 64%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LOCAL TEST SERVER
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is LOCAL TEST SERVER online, and what uptime has been recorded?

Last seen 34 days 16 hours ago; right now LOCAL TEST SERVER is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 23 September 2026.

What location is recorded for LOCAL TEST SERVER?

A region is not published by LOCAL TEST SERVER. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 84.40.239.96:28055.

What Rust version is recorded for LOCAL TEST SERVER?

Rust network protocol 2633 and build 165367 on Windows: that is what LOCAL TEST SERVER runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on LOCAL TEST SERVER?

The latest refresh records LOCAL TEST SERVER as offline, last seen 34 days 16 hours ago.

Against other Rust servers, where is LOCAL TEST SERVER placed?

Within the top 64% of all ranked servers: LOCAL TEST SERVER at #13,933 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on LOCAL TEST SERVER?

LOCAL TEST SERVER's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 34 days 16 hours ago.

Settings

Which rules and settings are recorded for LOCAL TEST SERVER?

Gather rate for LOCAL TEST SERVER: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for LOCAL TEST SERVER?

A procedural map, generated by the game, is what LOCAL TEST SERVER runs.

Tags

On Rust Graphs, which lists and filters contain LOCAL TEST SERVER?

The Rust Graphs lists that carry LOCAL TEST SERVER are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On LOCAL TEST SERVER, what is meant by each tag?

Tags published by LOCAL TEST SERVER, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Your game must match protocol 2633 to join; cs165367 (Build): The game build is 165367; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join LOCAL TEST SERVER?

Connect with client.connect 84.40.239.96:28055: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165367,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players 10 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol Your game must match protocol 2633 to join.
cs165367
Build The game build is 165367.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded