StatusLive Servers online11,645 Players40,217 Populated2,964 Wiped · 3 h80 Interval5 min Date28 OCT 2026

DWG RG-S8991Server sheetchecked 3d ago

My Local Server

Offline 84.42.93.83:28015 checked 3d ago

moddedoxide
Connect
Players now 1/ 2 50% full
7-day average1peak 1
Rank#8,991top 40%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Local Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Local Server, and is it up?

The current state of My Local Server is offline, with the last sighting 3 days 23 hours ago. For the last 4 full days the record is 3 of 96 hours up, 3% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.

What location is recorded for My Local Server?

No region is published by My Local Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 84.42.93.83:28015.

On which Rust version is My Local Server running?

Rust network protocol 2635 and build 168909 on Windows: that is what My Local Server runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

How many players are plotted on My Local Server?

No response from My Local Server; the server was last seen 3 days 23 hours ago. Averaged across seven days, the player count is 1, with a peak of 1.

In the rankings, which position does My Local Server hold?

Within the top 40% of all ranked servers: My Local Server at #8,991 for player hours, seven days recorded.

Schedules

Which times and days are wipes plotted at on My Local Server?

My Local Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 5 days 4 hours ago.

Rules and settings

Which rules and settings are recorded for My Local Server?

Gather rate for My Local Server: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

On which map is My Local Server played?

My Local Server runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Local Server?

These Rust Graphs lists include My Local Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

On My Local Server, what is meant by each tag?

Tags published by My Local Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is My Local Server joined?

In Rust, press F1 and type client.connect 84.42.93.83:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players 2 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded