DWG RG-S15876Server sheetchecked 19d ago
Wizla's Test Server
Offline 84.67.167.117:28015 checked 19d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 23:14 UTC19d ago | 1 | – | running | 0 |
| Sun 20 Sep, 22:56 UTC37d ago | 1 | held half | 18 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Wizla's Test Server, and is it up?
Wizla's Test Server is offline at this moment; 19 days 4 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 September 2026 is when Rust Graphs first saw it.
What location is recorded for Wizla's Test Server?
No region is published by Wizla's Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 84.67.167.117:28015.
On which Rust version is Wizla's Test Server running?
Rust network protocol 2634 and build 167231 on Windows: that is what Wizla's Test Server runs. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on Wizla's Test Server?
No response from Wizla's Test Server; the server was last seen 19 days 4 hours ago.
Against other Rust servers, where is Wizla's Test Server placed?
Player hours over seven days place Wizla's Test Server at #15,876, within the top 72% of ranked servers.
Schedules
What happens on Wizla's Test Server on the day of a wipe?
The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 100% of its recent wipes stayed above half that peak.
What wipe schedule has been recorded for Wizla's Test Server?
Too few wipes are on record for Wizla's Test Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 19 days 6 hours ago.
Rules and settings
Which rules and settings are recorded for Wizla's Test Server?
No gather rate is stated in the name of Wizla's Test Server. The group limit is 8 players, the game's default. build & creative, sandbox building, no gathering, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. VAC is off: that is Valve's anti-cheat.
Tags
On Rust Graphs, which lists and filters contain Wizla's Test Server?
On Rust Graphs, Wizla's Test Server is placed in these lists: Modded Rust servers, Rust build servers, plotted live and Rust creative servers. It is returned by these filters on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.
On Wizla's Test Server, what is meant by each tag?
Tags published by Wizla's Test Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Build: 167231; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^c (Creative): Build what you like without gathering, in sandbox mode; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join Wizla's Test Server?
In Rust, press F1 and type client.connect 84.67.167.117:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,^z,^y,^c,gmrust,cs167231,ts8
Game
gmrust
mp1
ts8
v2634
cs167231
ptrak
$r?
Gameplay
^c
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.