DWG RG-S16674Server sheetchecked 27d ago
Natchland test server
Offline 84.71.222.97:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 17:58 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for Natchland test server, and is it up?
Natchland test server is offline at this moment; 27 days 5 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.
In which location is Natchland test server hosted?
A region is not published by Natchland test server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 84.71.222.97:28015.
On which Rust version is Natchland test server running?
The platform is Windows and the version is Rust network protocol 2633 and build 165217 on Natchland test server. The same protocol is required for joining, and Steam updates your game to it.
Population
How many players are plotted on Natchland test server?
Natchland test server is not responding at the latest refresh; the last record of it online is 27 days 5 hours ago.
Against other Rust servers, where is Natchland test server placed?
Player hours over seven days place Natchland test server at #16,674, within the top 70% of ranked servers.
Wipe times
What happens on Natchland test server on the day of a wipe?
At their busiest, its recent wipes drew 0 players on average. At 9 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Natchland test server?
Natchland test server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 27 days 14 hours ago.
Settings
Which settings does Natchland test server run, and what rules?
Gather rate for Natchland test server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.
On which map is Natchland test server played?
Natchland test server runs a procedural map, which the game generates.
Filters
Where does Natchland test server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Natchland test server are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
On Natchland test server, what is meant by each tag?
Tags published by Natchland test server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp25 (Max players): The slot count is 25; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Natchland test server joined?
Enter client.connect 84.71.222.97:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp25,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust
mp25
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.