DWG RG-S15411Server sheetchecked 4h ago
Oblivion
Offline 84.72.109.63:28015 checked 4h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Oblivion online, and what uptime has been recorded?
Last seen 4 hours ago; right now Oblivion is offline. Counted from its reported uptime, the last restart was about 3 hours ago. 59 of 168 hours up over the last 7 full days, which is 35% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of Oblivion show?
The last 48 hours give an average of 239 server fps and a floor of 229. Counted at its highest: 70,382 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,222 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Oblivion?
There is no region published by Oblivion. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 84.72.109.63:28015 is its address.
What Rust version is recorded for Oblivion?
The platform is Linux and the version is Rust network protocol 2631 and build 158240 on Oblivion. To join, your game must be on the same protocol; Steam handles the update.
Counts
What player count is recorded on Oblivion?
Oblivion is not responding at the latest refresh; the last record of it online is 4 hours ago. The seven-day mean on this server is 0 players.
Against other Rust servers, where is Oblivion placed?
Within the top 69% of all ranked servers: Oblivion at #15,411 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on Oblivion?
Too few wipes are on record for Oblivion to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 104 days 7 hours ago the current world was made.
Settings
Which rules and settings are recorded for Oblivion?
Gather rate for Oblivion: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Oblivion?
Seed 12345 and size 3,500 define the procedural map Oblivion generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain Oblivion?
These Rust Graphs lists include Oblivion: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Oblivion, what is meant by each tag?
The game's server browser reads these tags from Oblivion: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2631 (Protocol): Your game must match protocol 2631 to join; cs158240 (Build): Build: 158240; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Oblivion?
Connect with client.connect 84.72.109.63:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z
Game
gmrust
mp50
ts8
v2631
cs158240
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.