StatusLive Servers online11,642 Players38,888 Populated2,942 Wiped · 3 h71 Interval5 min Date28 OCT 2026

DWG RG-S15420Server sheetchecked 5d ago

Punisherrhd's PVP Server

Offline 84.9.44.245:28015 checked 5d ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe26d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Punisherrhd's PVP Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:00 UTC26d ago 0 – running 0
Wed 30 Sep, 08:01 UTC27d ago 1 – 1.7 days 1
Tue 29 Sep, 13:20 UTC28d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Punisherrhd's PVP Server, and is it online now?

The current state of Punisherrhd's PVP Server is offline, with the last sighting 5 days 15 hours ago. For the last 7 full days the record is 36 of 168 hours up, 21% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Punisherrhd's PVP Server hosted?

No region is published by Punisherrhd's PVP Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 84.9.44.245:28015.

On which Rust version is Punisherrhd's PVP Server running?

On Windows, Punisherrhd's PVP Server runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on Punisherrhd's PVP Server?

Punisherrhd's PVP Server is not responding at the latest refresh; the last record of it online is 5 days 15 hours ago. Averaged across seven days, the player count is 0.

In the rankings, which position does Punisherrhd's PVP Server hold?

Within the top 69% of all ranked servers: Punisherrhd's PVP Server at #15,420 for player hours, seven days recorded.

Wipe times

What happens on Punisherrhd's PVP Server on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on Punisherrhd's PVP Server?

No next wipe can be predicted for Punisherrhd's PVP Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 26 days 1 hours ago the current world was made.

Settings

Which rules and settings are recorded for Punisherrhd's PVP Server?

No gather rate is stated in the name of Punisherrhd's PVP Server. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Punisherrhd's PVP Server played?

Punisherrhd's PVP Server runs a procedural map of size 1,750 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain Punisherrhd's PVP Server?

The Rust Graphs lists that carry Punisherrhd's PVP Server are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Punisherrhd's PVP Server, what is meant by each tag?

The game's server browser reads these tags from Punisherrhd's PVP Server: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Punisherrhd's PVP Server?

Connect with client.connect 84.9.44.245:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded