StatusLive Servers online11,695 Players39,471 Populated2,990 Wiped · 3 h89 Interval5 min Date29 OCT 2026

DWG RG-S16084Server sheetchecked 27d ago

Shadewatch Rust pvp

Offline 85.10.196.155:26049 checked 27d ago

moddedcarbon
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#16,084top 69%
Last wipe31d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Shadewatch Rust pvp
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep1 Oct4 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 15:47 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Shadewatch Rust pvp, and is it online now?

The current state of Shadewatch Rust pvp is offline, with the last sighting 27 days 8 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 27 September 2026.

What location is recorded for Shadewatch Rust pvp?

No region is published by Shadewatch Rust pvp. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.10.196.155:26049.

What Rust version is recorded for Shadewatch Rust pvp?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on Shadewatch Rust pvp. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for Shadewatch Rust pvp?

Shadewatch Rust pvp is not responding at the latest refresh; the last record of it online is 27 days 8 hours ago.

What rank has been recorded for Shadewatch Rust pvp?

Over the last seven days, Shadewatch Rust pvp records #16,084 for player hours: the top 69% of all ranked servers.

Wipe data

What happens on Shadewatch Rust pvp on the day of a wipe?

The recent wipes averaged a busiest count of 1 players. 5 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for Shadewatch Rust pvp?

Too few wipes are on record for Shadewatch Rust pvp to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 31 days 10 hours ago the current world was made.

Settings

What settings and rules apply on Shadewatch Rust pvp?

The name of Shadewatch Rust pvp records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Shadewatch Rust pvp?

Shadewatch Rust pvp runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Shadewatch Rust pvp?

These Rust Graphs lists include Shadewatch Rust pvp: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

On Shadewatch Rust pvp, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Plugin framework: Carbon are the tags Shadewatch Rust pvp publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Shadewatch Rust pvp?

In Rust, press F1 and type client.connect 85.10.196.155:26049 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded