DWG RG-S15920Server sheetchecked 27d ago
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]
Offline EU 85.113.51.132:27015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 11:36 UTC, in 19h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], and is it up?
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is offline at this moment; 27 days ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
What location is recorded for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
In Europe EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] lists itself, tagged EU. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.113.51.132:27015.
On which Rust version is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] running?
Rust network protocol 2633 and build 163794 on Windows: that is what EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] runs. The same protocol is required for joining, and Steam updates your game to it.
Population
What player count is recorded on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] is not responding at the latest refresh; the last record of it online is 27 days ago.
In the rankings, which position does EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] hold?
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] also measures #2,472 in Europe on the same seven-day player-hour count, at #15,920 globally and in the top 70% of ranked servers.
Schedules
On EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], when do wipes occur?
Estimated from biweekly: 14 days after its last wipe is when EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]'s next wipe falls. On Friday 30 October at 11:36 UTC its next wipe is due. 55 days 4 hours ago the current world was made. Its tags give a wipe schedule of one wipe every two weeks.
Settings
What settings and rules apply on EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
Gather rate for EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
Which map has EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] loaded?
EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] runs a procedural map of size 4,500 with seed 202544, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]?
These Rust Graphs lists include EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ]: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
On EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], what is meant by each tag?
Tags published by EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp200 (Max players): Slots: 200; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^b (Biweekly): Every two weeks it wipes; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The server browser lists it under Europe. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
How is EVILRUST [ NoLimit | RaidableBases | Events | Quests | RU ] joined?
In Rust, press F1 and type client.connect 85.113.51.132:27015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp200,ptrak,$r?,v2633,^z,^y,^b,EU,gmrust,cs163794,ts8
Game
gmrust
mp200
ts8
v2633
cs163794
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.