DWG RG-S12454Server sheetchecked 2d ago
Deep Sea Arena - MVP Local Test
Offline 85.114.201.53:28015 checked 2d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is Deep Sea Arena - MVP Local Test online, and what uptime has been recorded?
Last seen 2 days 2 hours ago; right now Deep Sea Arena - MVP Local Test is offline. 0 of 48 hours up over the last 2 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 26 October 2026.
What location is recorded for Deep Sea Arena - MVP Local Test?
There is no region published by Deep Sea Arena - MVP Local Test. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.114.201.53:28015.
What Rust version is recorded for Deep Sea Arena - MVP Local Test?
Rust network protocol 2635 and build 168909 on Windows: that is what Deep Sea Arena - MVP Local Test runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Deep Sea Arena - MVP Local Test?
No response from Deep Sea Arena - MVP Local Test; the server was last seen 2 days 2 hours ago. The seven-day mean is 1 players; the peak over the same period is 1.
In the rankings, which position does Deep Sea Arena - MVP Local Test hold?
Over the last seven days, Deep Sea Arena - MVP Local Test records #12,454 for player hours: the top 56% of all ranked servers.
Wipe data
What wipe schedule has been recorded for Deep Sea Arena - MVP Local Test?
Too few wipes are on record for Deep Sea Arena - MVP Local Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 2 days 2 hours ago.
Rules and settings
Which settings does Deep Sea Arena - MVP Local Test run, and what rules?
Gather rate for Deep Sea Arena - MVP Local Test: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Deep Sea Arena - MVP Local Test?
Deep Sea Arena - MVP Local Test runs a procedural map, which the game generates.
Lists and filters
Where does Deep Sea Arena - MVP Local Test appear among the Rust Graphs lists and filters?
On Rust Graphs, Deep Sea Arena - MVP Local Test is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meaning is attached to each tag on Deep Sea Arena - MVP Local Test?
gmrust (Game mode): Survival in standard Rust style; mp4 (Max players): The slot count is 4; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Deep Sea Arena - MVP Local Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
By what method do you join Deep Sea Arena - MVP Local Test?
Enter client.connect 85.114.201.53:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.