DWG RG-S7506Server sheetchecked 10m ago
The Maddogs
Online 85.115.209.250:26769 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 07:28 UTC3d ago | 1 | – | running | 0 |
| Sat 24 Oct, 21:03 UTC4d ago | 2 | – | 1.4 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for The Maddogs, and is it up?
At this moment The Maddogs is online. The uptime it reports puts the last restart at about 3 days 4 hours ago. For the last 5 full days the record is 119 of 120 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 23 October 2026.
How does The Maddogs perform, as measured?
60 server fps on average over the last 48 hours, and never under 51. Counted at its highest: 44,121 entities, buildings, deployables and the rest of the world included. 2,652 MB is the memory peak. Players feel low fps and a climbing entity count as lag.
What location is recorded for The Maddogs?
A region is not published by The Maddogs. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.115.209.250:26769.
On which Rust version is The Maddogs running?
Rust network protocol 2635 and build 168909 on Linux: that is what The Maddogs runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on The Maddogs?
Current player count on The Maddogs: 0, of 50 slots. Averaged across seven days, the player count is 0, with a peak of 2.
What rank has been recorded for The Maddogs?
Within the top 34% of all ranked servers: The Maddogs at #7,506 for player hours, seven days recorded.
Wipe data
What happens on The Maddogs on the day of a wipe?
At their busiest, its recent wipes drew 2 players on average. At 0 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for The Maddogs?
Too few wipes are on record for The Maddogs to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 3 days 5 hours ago.
Settings
What settings and rules apply on The Maddogs?
No gather rate is stated in the name of The Maddogs. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
On which map is The Maddogs played?
The Maddogs runs a procedural map of size 3,000 with seed 172134107, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain The Maddogs?
These Rust Graphs lists include The Maddogs: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meaning is attached to each tag on The Maddogs?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags The Maddogs publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
By what method do you join The Maddogs?
Connect with client.connect 85.115.209.250:26769: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://discord.com/invite/XMdmNQW9Hx is its website.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.