StatusLive Servers online11,675 Players48,284 Populated3,207 Wiped · 3 h123 Interval5 min Date28 OCT 2026

DWG RG-S15414Server sheetchecked 15m ago

Rust Server

Online 85.131.243.88:28015 checked 15m ago

moddedoxide
Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,414top 69%
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average
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04
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05
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is Rust Server online, and what uptime has been recorded?

Rust Server is up at this moment. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Rust Server show?

133 server fps on average over the last 48 hours, and never under 68. Counted at its highest: 97,795 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,711 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Rust Server?

No region is published by Rust Server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.131.243.88:28015.

What Rust version is recorded for Rust Server?

The platform is Linux and the version is Rust network protocol 2633 and build 162929 on Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Rust Server?

Current player count on Rust Server: 0, of 20 slots. The seven-day mean on this server is 0 players.

What rank has been recorded for Rust Server?

Over the last seven days, Rust Server records #15,414 for player hours: the top 69% of all ranked servers.

Schedules

What wipe schedule has been recorded for Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 53 days 9 hours ago.

Settings

What settings and rules apply on Rust Server?

Gather rate for Rust Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

On which map is Rust Server played?

Size 4,000 with seed 1051787232: that is the procedural map Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does Rust Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Rust Server: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Rust Server?

The game's server browser reads these tags from Rust Server: gmrust (Game mode): Standard survival, as Rust plays; mp20 (Max players): 20 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

By what method do you join Rust Server?

Enter client.connect 85.131.243.88:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs162929,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp20
Max players 20 player slots.
ts8
Group limit The default team size of 8 applies.
v2633
Protocol To join, your game must be on protocol 2633.
cs162929
Build The game build is 162929.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded