StatusLive Servers online11,664 Players43,407 Populated3,022 Wiped · 3 h90 Interval5 min Date28 OCT 2026

DWG RG-S15411Server sheetchecked 12m ago

Rust Server

Online 85.131.244.4:28015 checked 12m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe143d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123403:0012:0021:0006:0015:0000:00

Hourly average and peak, UTC.

Fig. 1Players on Rust Server
Fig. 2

Server performance

010020030040003:0012:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Rust Server online, and what uptime has been recorded?

At this moment Rust Server is online. Counted from its reported uptime, the last restart was about 10 days 4 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 17 October 2026.

Is Rust Server stable in the figures recorded?

The last 48 hours give an average of 199 server fps and a floor of 141. Counted at its highest: 49,404 entities, buildings, deployables and the rest of the world included. 3,544 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Rust Server hosted?

A region is not published by Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 85.131.244.4:28015.

What Rust version is recorded for Rust Server?

The platform is Linux and the version is Rust network protocol 2627 and build 153660 on Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Rust Server?

At the last refresh, Rust Server recorded 0 players across 50 slots. Averaged across seven days, the player count is 0.

What rank has been recorded for Rust Server?

Over the last seven days, Rust Server records #15,411 for player hours: the top 69% of all ranked servers.

Wipe data

Which times and days are wipes plotted at on Rust Server?

Too few wipes are on record for Rust Server to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 143 days 14 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for Rust Server?

The name of Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for Rust Server?

Rust Server runs a procedural map of size 3,000 with seed 50000, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain Rust Server?

These Rust Graphs lists include Rust Server: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On Rust Server, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2627 (Protocol): Join only if your game is on protocol 2627; cs153660 (Build): Build: 153660; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Rust Server?

Enter client.connect 85.131.244.4:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2627,gmrust,cs153660,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2627
Protocol Join only if your game is on protocol 2627.
cs153660
Build Build: 153660.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded