DWG RG-S15339Server sheetchecked 11m ago
RustServer
Online 85.131.250.197:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is RustServer, and is it online now?
At this moment RustServer is online. The uptime it reports puts the last restart at about 11 days ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
How does RustServer perform, as measured?
The last 48 hours give an average of 159 server fps and a floor of 77. Counted at its highest: 69,850 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,129 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for RustServer?
A region is not published by RustServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.131.250.197:28015.
What Rust version is recorded for RustServer?
Rust network protocol 2604 and build 136537 on Linux: that is what RustServer runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What player count is recorded on RustServer?
At the last refresh, RustServer recorded 0 players across 50 slots. The seven-day mean on this server is 0 players.
Against other Rust servers, where is RustServer placed?
Within the top 69% of all ranked servers: RustServer at #15,339 for player hours, seven days recorded.
Wipe data
On RustServer, when do wipes occur?
The record of RustServer's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 353 days 21 hours ago the current world was made.
Rules and settings
Which rules and settings are recorded for RustServer?
No gather rate is stated in the name of RustServer. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
What is the map for RustServer?
RustServer runs a procedural map of size 3,000 with seed 19686, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Filters
On Rust Graphs, which lists and filters contain RustServer?
These Rust Graphs lists include RustServer: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On RustServer, what is meant by each tag?
The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): The default team size of 8 applies; v2604 (Protocol): Join only if your game is on protocol 2604; cs136537 (Build): The game build is 136537; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to RustServer?
Connect with client.connect 85.131.250.197:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp50,ptrak,$r?,v2604,gmrust,cs136537,ts8,^o^z
Game
gmrust
mp50
ts8
v2604
cs136537
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.