StatusLive Servers online11,620 Players32,393 Populated2,767 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15351Server sheetchecked 10m ago

GodsForsakenLand

Online 85.134.72.218:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,351top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123406:0010:0014:0019:0023:0003:00

Hourly average and peak, UTC.

Fig. 1Players on GodsForsakenLand
Fig. 2

Server performance

05010015020006:0010:0014:0019:0023:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 22:01 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 152 on average
41 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
124 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average
0 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average
16 / 700
05
RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average
2 / 200
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
3 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is GodsForsakenLand online, and what uptime has been recorded?

GodsForsakenLand is up at this moment. Counted from its reported uptime, the last restart was about 12 hours ago. 144 of 168 hours up over the last 7 full days, which is 86% of the time. On 3 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of GodsForsakenLand show?

Average server fps over the last 48 hours is 135; the lowest was 107. Counted at its highest: 112,741 entities, buildings, deployables and the rest of the world included. 4,766 MB is the memory peak. Players feel low fps and a climbing entity count as lag.

What location is recorded for GodsForsakenLand?

There is no region published by GodsForsakenLand. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.134.72.218:28015.

On which Rust version is GodsForsakenLand running?

Rust network protocol 2634 and build 166652 on Windows: that is what GodsForsakenLand runs. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on GodsForsakenLand?

At the last refresh, GodsForsakenLand recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.

In the rankings, which position does GodsForsakenLand hold?

Player hours over seven days place GodsForsakenLand at #15,351, within the top 69% of ranked servers.

Wipe data

On GodsForsakenLand, what does the data show for wipe day?

The recent wipes averaged a busiest count of 2 players. 11 hours after the latest wipe, the crowd peaked.

What wipe schedule has been recorded for GodsForsakenLand?

The record of GodsForsakenLand's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 25 days 6 hours ago.

Settings

Which rules and settings are recorded for GodsForsakenLand?

Gather rate for GodsForsakenLand: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

What is the map for GodsForsakenLand?

GodsForsakenLand runs a procedural map of size 4,500 with seed 9876513, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain GodsForsakenLand?

The Rust Graphs lists that carry GodsForsakenLand are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on GodsForsakenLand?

Tags published by GodsForsakenLand, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is GodsForsakenLand joined?

Enter client.connect 85.134.72.218:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded