Fig. 1Players on My Untitled Rust ServerRG-S15420-01 · Sheet 1 of 10
Fig. 2
Server performance
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
This server has not answered a direct query in the last 48 hours.
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
Average fpsLowest fpsWipe
Most entitiesWipe
Most memory, MBWipe
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Fig. 2FPS, entities and memoryRG-S15420-02 · Sheet 2 of 10
Fig. 3
Rank
daily · 1 is best
RankRank in region
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Fig. 3Rank on player hours, dailyRG-S15420-03 · Sheet 3 of 10
Schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
usual gap2.1 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 3
The first 48 hours of its last wipes
Wed 21 OctSun 18 OctFri 16 Oct
Fig. 4Players each hour from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
ScheduleExpected wipesRG-S15420-04 · Sheet 4 of 10
Log
Wipes
newest first
Wiped
Peak
Crowd
Lasted
Players before
Wed 21 Oct, 17:07 UTC6d ago
0
–
running
0
Sun 18 Oct, 21:12 UTC9d ago
0
–
2.8 days
0
Fri 16 Oct, 20:33 UTC11d ago
0
–
2 days
0
Mon 5 Oct, 08:08 UTC22d ago
1
halved by day 3
11.5 days
0
Sun 4 Oct, 20:03 UTC23d ago
1
–
0.5 days
0
Fri 2 Oct, 17:18 UTC25d ago
0
–
2.1 days
0
Mon 28 Sep, 19:44 UTC29d ago
0
–
3.9 days
0
Sun 27 Sep, 20:43 UTC30d ago
0
–
1 days
0
Sat 26 Sep, 20:34 UTC31d ago
0
–
1 days
0
Sat 26 Sep, 14:04 UTC31d ago
0
–
0.3 days
0
Fri 25 Sep, 15:17 UTC32d ago
0
–
0.9 days
0
Thu 24 Sep, 15:26 UTC33d ago
0
–
1 days
0
Tue 22 Sep, 16:10 UTC35d ago
0
–
2 days
0
Tue 22 Sep, 10:06 UTC35d ago
0
–
0.3 days
0
Mon 21 Sep, 22:44 UTC36d ago
0
–
0.5 days
0
Mon 21 Sep, 09:12 UTC36d ago
0
–
0.6 days
0
Sun 20 Sep, 18:31 UTC37d ago
0
–
0.6 days
0
Sun 20 Sep, 11:13 UTC37d ago
0
–
0.3 days
0
Sat 19 Sep, 17:05 UTC38d ago
0
–
0.8 days
0
Wed 16 Sep, 19:42 UTC41d ago
0
–
2.9 days
0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Table 1Wipe logRG-S15420-05 · Sheet 5 of 10
Similar assemblies
Similar servers
the same kind of game, then region, group limit, rate and wipes
What uptime is recorded for My Untitled Rust Server, and is it up?
My Untitled Rust Server is offline at this moment; 5 days 12 hours ago is when it was last seen. For the last 7 full days the record is 3 of 168 hours up, 2% of the time. First seen by Rust Graphs on 13 September 2026.
2.
What location is recorded for My Untitled Rust Server?
No region is published by My Untitled Rust Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.138.89.47:28015.
3.
What Rust version is recorded for My Untitled Rust Server?
On Windows, My Untitled Rust Server runs Rust network protocol 2634 and build 167781. To join, your game must be on the same protocol; Steam handles the update.
Player data
4.
What player count is recorded on My Untitled Rust Server?
No response from My Untitled Rust Server; the server was last seen 5 days 12 hours ago. Averaged across seven days, the player count is 0.
5.
Against other Rust servers, where is My Untitled Rust Server placed?
Within the top 69% of all ranked servers: My Untitled Rust Server at #15,420 for player hours, seven days recorded.
Schedules
6.
What happens on My Untitled Rust Server on the day of a wipe?
The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 3 the crowd had fallen below half on the wipes where it did not hold.
7.
What wipe schedule has been recorded for My Untitled Rust Server?
My Untitled Rust Server wipes at times that follow no pattern, so no next wipe can be predicted. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 22 days 16 hours ago.
Map and rules
8.
Which rules and settings are recorded for My Untitled Rust Server?
The name of My Untitled Rust Server records no gather rate. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
9.
Which map has My Untitled Rust Server loaded?
Seed 1337 and size 4,500 define the procedural map My Untitled Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
10.
On Rust Graphs, which lists and filters contain My Untitled Rust Server?
The Rust Graphs lists that carry My Untitled Rust Server are: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
11.
On My Untitled Rust Server, what is meant by each tag?
Tags published by My Untitled Rust Server, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): 500 player slots; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
12.
How is My Untitled Rust Server joined?
Enter client.connect 85.138.89.47:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
NotesAnswered from the figuresRG-S15420-09 · Sheet 9 of 10
Key
Server tags
what each one means
Published asmp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
Game modeStandard survival, as Rust plays.
mp500
Max players500 player slots.
ts8
Group limitThe default team size of 8 applies.
v2634
ProtocolJoin only if your game is on protocol 2634.
cs167781
BuildThe game build is 167781.
ptrak
NetworkingStandard network layer: RakNet.
$r?
Region codeThe region code field is empty.
Mods and access
^o
OxideThe plugin framework is Oxide (uMod).
^z
ModdedThe game is changed by plugins or settings; the listing is Modded.
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
KeyTag string decodedRG-S15420-10 · Sheet 10 of 10