StatusLive Servers online11,632 Players43,996 Populated3,087 Wiped · 3 h95 Interval5 min Date28 OCT 2026

DWG RG-S15400Server sheetchecked 7m ago

King Rust

Online 85.14.193.116:28015 checked 7m ago

moddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on King Rust
Fig. 2

Server performance

01020304009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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03
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is King Rust online, and what uptime has been recorded?

Right now, King Rust is recorded as online. The uptime it reports puts the last restart at about 18 days 14 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. First seen by Rust Graphs on 13 September 2026.

Is King Rust stable in the figures recorded?

The last 48 hours give an average of 30 server fps and a floor of 30. Counted at its highest: 30,984 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,326 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for King Rust?

No region is published by King Rust. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.14.193.116:28015.

What Rust version is recorded for King Rust?

The platform is Linux and the version is Rust network protocol 2632 and build 160450 on King Rust. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on King Rust?

0 of 100 slots on King Rust are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for King Rust?

Within the top 69% of all ranked servers: King Rust at #15,400 for player hours, seven days recorded.

Wipe times

What wipe schedule has been recorded for King Rust?

King Rust's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 81 days 23 hours ago the current world was made.

Settings

Which rules and settings are recorded for King Rust?

Gather rate for King Rust: not stated in the name. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

Which map has King Rust loaded?

King Rust runs a procedural map of size 2,500 with seed 6738, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

On Rust Graphs, which lists and filters contain King Rust?

On Rust Graphs, King Rust is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

On King Rust, what is meant by each tag?

The game's server browser reads these tags from King Rust: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is King Rust joined?

Connect with client.connect 85.14.193.116:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://united-gameserver.de/.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs160450,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2632
Protocol Join only if your game is on protocol 2632.
cs160450
Build The game build is 160450.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded