DWG RG-S15432Server sheetchecked 8m ago
Unitedgameserver
Online 85.14.193.173:28015 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:33 UTC26d ago | 2 | – | running | 0 |
| Fri 2 Oct, 03:12 UTC26d ago | 2 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Unitedgameserver online, and what uptime has been recorded?
Unitedgameserver is up at this moment. The uptime it reports puts the last restart at about 7 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 13 September 2026 is when Rust Graphs first saw it.
What does the recorded performance of Unitedgameserver show?
Average server fps over the last 48 hours is 30; the lowest was 30. Counted at its highest: 91,423 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,440 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Unitedgameserver?
No region is published by Unitedgameserver. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.14.193.173:28015.
On which Rust version is Unitedgameserver running?
On Linux, Unitedgameserver runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Unitedgameserver?
0 of 10 slots on Unitedgameserver are taken at the latest refresh. Averaged across seven days, the player count is 0.
In the rankings, which position does Unitedgameserver hold?
Over the last seven days, Unitedgameserver records #15,432 for player hours: the top 69% of all ranked servers.
Wipe data
What is recorded on Unitedgameserver on wipe day?
An average of 2 players was recorded at the busiest point of its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On Unitedgameserver, when do wipes occur?
Unitedgameserver's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days ago.
Map and rules
What settings and rules apply on Unitedgameserver?
No gather rate is stated in the name of Unitedgameserver. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.
What is the map for Unitedgameserver?
Seed 140097838 and size 4,000 define the procedural map Unitedgameserver generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
Where does Unitedgameserver appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Unitedgameserver are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On Unitedgameserver, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Unitedgameserver publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
How is Unitedgameserver joined?
Connect with client.connect 85.14.193.173:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://united-gameserver.de/.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.