DWG RG-S15353Server sheetchecked 11m ago
4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)
Online 85.14.198.170:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:02 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), and is it up?
Right now, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is recorded as online. The uptime it reports puts the last restart at about 2 days 21 hours ago. For the last 7 full days the record is 136 of 168 hours up, 81% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.
Is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) stable in the figures recorded?
Average server fps over the last 48 hours is 30; the lowest was 28. Counted at its highest: 145,748 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,837 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) hosted?
There is no region published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas). No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.14.198.170:28015.
On which Rust version is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) running?
On Linux, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Current player count on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas): 0, of 10 slots. The seven-day mean on this server is 0 players.
In the rankings, which position does 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) hold?
Player hours over seven days place 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) at #15,353, within the top 69% of ranked servers.
Schedules
What happens on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) on the day of a wipe?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)'s rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 10 hours ago the current world was made.
Map and rules
Which rules and settings are recorded for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
The name of 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Seed 199759606 and size 5,000 define the procedural map 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
On Rust Graphs, 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas)?
Tags published by 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas), and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is 4Netplayers F(RUST)RADOS 2.1 (Solo Colegas) joined?
Connect with client.connect 85.14.198.170:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.