DWG RG-S15790Server sheetchecked 18d ago
4Netplayers Rust Server probe 1
Offline 85.14.206.21:26700 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is 4Netplayers Rust Server probe 1, and is it online now?
Last seen 18 days ago; right now 4Netplayers Rust Server probe 1 is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 10 October 2026 is when Rust Graphs first saw it.
What location is recorded for 4Netplayers Rust Server probe 1?
No region is published by 4Netplayers Rust Server probe 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.14.206.21:26700.
On which Rust version is 4Netplayers Rust Server probe 1 running?
On Linux, 4Netplayers Rust Server probe 1 runs Rust network protocol 2634 and build 167398. To join, your game must be on the same protocol; Steam handles the update.
Counts
What does the population history show for 4Netplayers Rust Server probe 1?
The latest refresh records 4Netplayers Rust Server probe 1 as offline, last seen 18 days ago.
In the rankings, which position does 4Netplayers Rust Server probe 1 hold?
Within the top 71% of all ranked servers: 4Netplayers Rust Server probe 1 at #15,790 for player hours, seven days recorded.
Wipe data
Which times and days are wipes plotted at on 4Netplayers Rust Server probe 1?
Too few wipes are on record for 4Netplayers Rust Server probe 1 to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 18 days 18 hours ago.
Rules and settings
Which rules and settings are recorded for 4Netplayers Rust Server probe 1?
No gather rate is stated in the name of 4Netplayers Rust Server probe 1. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,500 with seed 1234567890, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Filters
On Rust Graphs, which lists and filters contain 4Netplayers Rust Server probe 1?
These Rust Graphs lists include 4Netplayers Rust Server probe 1: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on 4Netplayers Rust Server probe 1?
gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags 4Netplayers Rust Server probe 1 publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
What is the way to connect to 4Netplayers Rust Server probe 1?
Connect with client.connect 85.14.206.21:26700: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.