StatusLive Servers online11,614 Players32,078 Populated2,758 Wiped · 3 h69 Interval5 min Date29 OCT 2026

DWG RG-S15478Server sheetchecked 39d ago

4Netplayers abol-titabkhor

Offline 85.14.216.19:23800 checked 39d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers abol-titabkhor
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is 4Netplayers abol-titabkhor, and is it online now?

Last seen 39 days 19 hours ago; right now 4Netplayers abol-titabkhor is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What location is recorded for 4Netplayers abol-titabkhor?

There is no region published by 4Netplayers abol-titabkhor. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 85.14.216.19:23800.

What Rust version is recorded for 4Netplayers abol-titabkhor?

Rust network protocol 2633 and build 164530 on Linux: that is what 4Netplayers abol-titabkhor runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 4Netplayers abol-titabkhor?

No response from 4Netplayers abol-titabkhor; the server was last seen 39 days 19 hours ago.

What rank has been recorded for 4Netplayers abol-titabkhor?

Over the last seven days, 4Netplayers abol-titabkhor records #15,478 for player hours: the top 70% of all ranked servers.

Schedules

On 4Netplayers abol-titabkhor, when do wipes occur?

4Netplayers abol-titabkhor's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 55 days 1 hours ago.

Settings

Which settings does 4Netplayers abol-titabkhor run, and what rules?

The name of 4Netplayers abol-titabkhor records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is 4Netplayers abol-titabkhor played?

Seed 958639191 and size 4,000 define the procedural map 4Netplayers abol-titabkhor generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain 4Netplayers abol-titabkhor?

On Rust Graphs, 4Netplayers abol-titabkhor is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers abol-titabkhor?

Tags published by 4Netplayers abol-titabkhor, and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game must match protocol 2633 to join; cs164530 (Build): Build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to 4Netplayers abol-titabkhor?

Enter client.connect 85.14.216.19:23800 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players 10 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol Your game must match protocol 2633 to join.
cs164530
Build Build: 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded