DWG RG-S15344Server sheetchecked 10m ago
Fam.Wenn 4Netplayers
Online 85.14.216.25:23800 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:57 UTC25d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
Is Fam.Wenn 4Netplayers online, and what uptime has been recorded?
Fam.Wenn 4Netplayers is up at this moment. Counted from its reported uptime, the last restart was about 4 days 16 hours ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
How does Fam.Wenn 4Netplayers perform, as measured?
29 server fps on average over the last 48 hours, and never under 23. Counted at its highest: 117,096 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 4,519 MB. What players feel as lag is low fps together with a climbing entity count.
What location is recorded for Fam.Wenn 4Netplayers?
No region is published by Fam.Wenn 4Netplayers. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 85.14.216.25:23800 is its address.
What Rust version is recorded for Fam.Wenn 4Netplayers?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Fam.Wenn 4Netplayers. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for Fam.Wenn 4Netplayers?
Current player count on Fam.Wenn 4Netplayers: 0, of 10 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for Fam.Wenn 4Netplayers?
Player hours over seven days place Fam.Wenn 4Netplayers at #15,344, within the top 69% of ranked servers.
Schedules
What happens on Fam.Wenn 4Netplayers on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Fam.Wenn 4Netplayers?
The record of Fam.Wenn 4Netplayers's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 25 days 17 hours ago.
Settings
What settings and rules apply on Fam.Wenn 4Netplayers?
No gather rate is stated in the name of Fam.Wenn 4Netplayers. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.
What is the map for Fam.Wenn 4Netplayers?
Size 4,500 with seed 1234567890: that is the procedural map Fam.Wenn 4Netplayers runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Lists and filters
On Rust Graphs, which lists and filters contain Fam.Wenn 4Netplayers?
On Rust Graphs, Fam.Wenn 4Netplayers is placed in these lists: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Fam.Wenn 4Netplayers?
gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Fam.Wenn 4Netplayers publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
How is Fam.Wenn 4Netplayers joined?
In Rust, press F1 and type client.connect 85.14.216.25:23800 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.