DWG RG-S15641Server sheetchecked 33d ago
4Netplayers Rust Server probe 2
Offline 85.14.216.2:22100 checked 33d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for 4Netplayers Rust Server probe 2, and is it up?
The current state of 4Netplayers Rust Server probe 2 is offline, with the last sighting 33 days 9 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.
What location is recorded for 4Netplayers Rust Server probe 2?
No region is published by 4Netplayers Rust Server probe 2. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.14.216.2:22100 is its address.
What Rust version is recorded for 4Netplayers Rust Server probe 2?
The platform is Linux and the version is Rust network protocol 2633 and build 165217 on 4Netplayers Rust Server probe 2. The same protocol is required for joining, and Steam updates your game to it.
Counts
What player count is recorded on 4Netplayers Rust Server probe 2?
The latest refresh records 4Netplayers Rust Server probe 2 as offline, last seen 33 days 9 hours ago.
What rank has been recorded for 4Netplayers Rust Server probe 2?
Over the last seven days, 4Netplayers Rust Server probe 2 records #15,641 for player hours: the top 71% of all ranked servers.
Wipe data
On 4Netplayers Rust Server probe 2, when do wipes occur?
Too few wipes are on record for 4Netplayers Rust Server probe 2 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 40 days 23 hours ago.
Map and rules
What settings and rules apply on 4Netplayers Rust Server probe 2?
The name of 4Netplayers Rust Server probe 2 records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is 4Netplayers Rust Server probe 2 played?
Size 4,500 with seed 1234567890: that is the procedural map 4Netplayers Rust Server probe 2 runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does 4Netplayers Rust Server probe 2 appear among the Rust Graphs lists and filters?
On Rust Graphs, 4Netplayers Rust Server probe 2 is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On 4Netplayers Rust Server probe 2, what is meant by each tag?
The game's server browser reads these tags from 4Netplayers Rust Server probe 2: gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
Connect
By what method do you join 4Netplayers Rust Server probe 2?
Connect with client.connect 85.14.216.2:22100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.