StatusLive Servers online11,763 Players72,839 Populated3,472 Wiped · 3 h218 Interval5 min Date29 OCT 2026

DWG RG-S15478Server sheetchecked 42d ago

4Netplayers B-Town

Offline 85.14.216.33:21900 checked 42d ago

moddedoxide
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe43d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on 4Netplayers B-Town
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for 4Netplayers B-Town, and is it up?

The current state of 4Netplayers B-Town is offline, with the last sighting 42 days 7 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 16 September 2026.

In which location is 4Netplayers B-Town hosted?

There is no region published by 4Netplayers B-Town. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 85.14.216.33:21900.

What Rust version is recorded for 4Netplayers B-Town?

On Linux, 4Netplayers B-Town runs Rust network protocol 2633 and build 163794. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for 4Netplayers B-Town?

No response from 4Netplayers B-Town; the server was last seen 42 days 7 hours ago.

In the rankings, which position does 4Netplayers B-Town hold?

Over the last seven days, 4Netplayers B-Town records #15,478 for player hours: the top 70% of all ranked servers.

Wipe times

What wipe schedule has been recorded for 4Netplayers B-Town?

The record of 4Netplayers B-Town's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 43 days 2 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for 4Netplayers B-Town?

The name of 4Netplayers B-Town records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for 4Netplayers B-Town?

Size 4,000 with seed 1234567890: that is the procedural map 4Netplayers B-Town runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain 4Netplayers B-Town?

On Rust Graphs, 4Netplayers B-Town is placed in these lists: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on 4Netplayers B-Town?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): 10 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags 4Netplayers B-Town publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

How is 4Netplayers B-Town joined?

Enter client.connect 85.14.216.33:21900 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players 10 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded