DWG RG-S13065Server sheetchecked 10d ago
4Netplayers Rust Server probe 1
Offline 85.14.216.6:21400 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is 4Netplayers Rust Server probe 1 online, and what uptime has been recorded?
Last seen 10 days 23 hours ago; right now 4Netplayers Rust Server probe 1 is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 17 October 2026.
In which location is 4Netplayers Rust Server probe 1 hosted?
A region is not published by 4Netplayers Rust Server probe 1. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.14.216.6:21400.
What Rust version is recorded for 4Netplayers Rust Server probe 1?
Rust network protocol 2634 and build 167781 on Linux: that is what 4Netplayers Rust Server probe 1 runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for 4Netplayers Rust Server probe 1?
No response from 4Netplayers Rust Server probe 1; the server was last seen 10 days 23 hours ago.
In the rankings, which position does 4Netplayers Rust Server probe 1 hold?
Player hours over seven days place 4Netplayers Rust Server probe 1 at #13,065, within the top 60% of ranked servers.
Schedules
Which times and days are wipes plotted at on 4Netplayers Rust Server probe 1?
The record of 4Netplayers Rust Server probe 1's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. 11 days 20 hours ago the current world was made.
Settings
Which settings does 4Netplayers Rust Server probe 1 run, and what rules?
No gather rate is stated in the name of 4Netplayers Rust Server probe 1. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
What is the map for 4Netplayers Rust Server probe 1?
4Netplayers Rust Server probe 1 runs a procedural map of size 4,450 with seed 1234567890, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain 4Netplayers Rust Server probe 1?
These Rust Graphs lists include 4Netplayers Rust Server probe 1: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
On 4Netplayers Rust Server probe 1, what is meant by each tag?
The game's server browser reads these tags from 4Netplayers Rust Server probe 1: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Your game must match protocol 2634 to join; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to 4Netplayers Rust Server probe 1?
In Rust, press F1 and type client.connect 85.14.216.6:21400 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.