DWG RG-S3826Server sheetchecked 14m ago
[AU] Dead Signal | Monthly
Online 85.155.189.54:28015 checked 14m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is [AU] Dead Signal | Monthly, and is it online now?
[AU] Dead Signal | Monthly is up at this moment. Counted from its reported uptime, the last restart was about 4 hours ago. For the last 6 full days the record is 119 of 144 hours up, 83% of the time. First seen by Rust Graphs on 22 October 2026.
What does the recorded performance of [AU] Dead Signal | Monthly show?
The last 48 hours give an average of 97 server fps and a floor of 37. Counted at its highest: 48,539 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,143 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is [AU] Dead Signal | Monthly hosted?
Its name points to Oceania, though [AU] Dead Signal | Monthly publishes no region tag. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 85.155.189.54:28015 is its address.
What Rust version is recorded for [AU] Dead Signal | Monthly?
The platform is Linux and the version is Rust network protocol 2635 and build 168909 on [AU] Dead Signal | Monthly. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on [AU] Dead Signal | Monthly?
0 of 50 slots on [AU] Dead Signal | Monthly are taken at the latest refresh. Averaged across seven days, the player count is 1, with a peak of 5. Over the last 48 hours the busiest hour was 09:00 UTC, at an average of 1 players.
What rank has been recorded for [AU] Dead Signal | Monthly?
Player hours over seven days place [AU] Dead Signal | Monthly at #3,826, within the top 17% of ranked servers.
Wipe data
On [AU] Dead Signal | Monthly, when do wipes occur?
The record of [AU] Dead Signal | Monthly's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 14 days 21 hours ago.
Rules and settings
What settings and rules apply on [AU] Dead Signal | Monthly?
The name of [AU] Dead Signal | Monthly records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. Anti-cheat: VAC, from Valve, is on.
What is the map for [AU] Dead Signal | Monthly?
Size 3,000 with seed 12345: that is the procedural map [AU] Dead Signal | Monthly runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
On Rust Graphs, which lists and filters contain [AU] Dead Signal | Monthly?
These Rust Graphs lists include [AU] Dead Signal | Monthly: Oceania servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meaning is attached to each tag on [AU] Dead Signal | Monthly?
gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags [AU] Dead Signal | Monthly publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is [AU] Dead Signal | Monthly joined?
Connect with client.connect 85.155.189.54:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. You will find its website at https://radiantplay.com.au.
Server tags
Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.