DWG RG-S14971Server sheetchecked 22d ago
TroubleChute
Offline 85.172.88.156:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 11:57 UTC23d ago | 1 | – | running | 0 |
| Mon 28 Sep, 14:41 UTC29d ago | 0 | – | 6.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is TroubleChute online, and what uptime has been recorded?
Last seen 22 days 23 hours ago; right now TroubleChute is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 28 September 2026 is when Rust Graphs first saw it.
What location is recorded for TroubleChute?
No region is published by TroubleChute. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 85.172.88.156:28015 is its address.
On which Rust version is TroubleChute running?
Rust network protocol 2634 and build 166652 on Windows: that is what TroubleChute runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
How many players are plotted on TroubleChute?
No response from TroubleChute; the server was last seen 22 days 23 hours ago.
What rank has been recorded for TroubleChute?
Within the top 67% of all ranked servers: TroubleChute at #14,971 for player hours, seven days recorded.
Wipe times
What is recorded on TroubleChute on wipe day?
The recent wipes averaged a busiest count of 0 players. 2 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for TroubleChute?
The record of TroubleChute's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 23 days ago.
Map and rules
Which rules and settings are recorded for TroubleChute?
The name of TroubleChute records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is TroubleChute played?
A procedural map, generated by the game, is what TroubleChute runs.
Tags
On Rust Graphs, which lists and filters contain TroubleChute?
These Rust Graphs lists include TroubleChute: Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
On TroubleChute, what is meant by each tag?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to TroubleChute?
Enter client.connect 85.172.88.156:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.