DWG RG-S15423Server sheetchecked 5m ago
Rust solo PVE
Online 85.190.149.48:10900 checked 5m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 13h. The force wipe · high confidence
Coming wipes
- 8d 13hThu 5 Nov, 19:00 UTCFW
- 36d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Rust solo PVE, and is it online now?
Right now, Rust solo PVE is recorded as online. The uptime it reports puts the last restart at about 5 minutes ago. 168 of 168 hours up over the last 7 full days, which is 100% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.
Is Rust solo PVE stable in the figures recorded?
12 server fps on average over the last 48 hours, and never under 10. Counted at its highest: 66,452 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,012 MB. What players feel as lag is low fps together with a climbing entity count.
In which location is Rust solo PVE hosted?
There is no region published by Rust solo PVE. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 85.190.149.48:10900.
What Rust version is recorded for Rust solo PVE?
The platform is Windows and the version is Rust network protocol 2635 and build 168909 on Rust solo PVE. The same protocol is required for joining, and Steam updates your game to it.
Population
What does the population history show for Rust solo PVE?
0 of 50 slots on Rust solo PVE are taken at the latest refresh. The seven-day mean on this server is 0 players.
In the rankings, which position does Rust solo PVE hold?
Within the top 69% of all ranked servers: Rust solo PVE at #15,423 for player hours, seven days recorded.
Wipe times
What is recorded on Rust solo PVE on wipe day?
At their busiest, its recent wipes drew 0 players on average. 0 hours after the latest wipe, the crowd peaked.
Which times and days are wipes plotted at on Rust solo PVE?
At Rust solo PVE the only wipe is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 26 days 11 hours ago.
Map and rules
What settings and rules apply on Rust solo PVE?
Gather rate for Rust solo PVE: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. Anti-cheat: VAC, from Valve, is on.
Which map has Rust solo PVE loaded?
Seed 6738 and size 3,500 define the procedural map Rust solo PVE generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Rust solo PVE?
The Rust Graphs lists that carry Rust solo PVE are: Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on Rust solo PVE?
gmvanilla (Game mode): Survival, vanilla style; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Rust solo PVE publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Joining the server
How is Rust solo PVE joined?
Enter client.connect 85.190.149.48:10900 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
