StatusLive Servers online11,823 Players72,372 Populated3,652 Wiped · 3 h214 Interval5 min Date29 OCT 2026

DWG RG-S6399Server sheetchecked 6m ago

Cliffs server

Online 85.190.159.123:12500 checked 6m ago

moddedoxide
Connect
Players now 0/ 65 0% full
7-day average0peak 3
Rank#6,399top 29%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Cliffs server
Fig. 2

Server performance

02.557.51014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Cliffs server, and is it online now?

At this moment Cliffs server is online. Counted from its reported uptime, the last restart was about 9 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 19 October 2026.

How does Cliffs server perform, as measured?

The last 48 hours give an average of 10 server fps and a floor of 5. Counted at its highest: 67,821 entities, buildings, deployables and the rest of the world included. 2,425 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Cliffs server?

There is no region published by Cliffs server. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 85.190.159.123:12500.

On which Rust version is Cliffs server running?

Rust network protocol 2635 and build 168909 on Windows: that is what Cliffs server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for Cliffs server?

0 of 65 slots on Cliffs server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 3.

What rank has been recorded for Cliffs server?

Within the top 29% of all ranked servers: Cliffs server at #6,399 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Cliffs server?

Cliffs server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 9 days 14 hours ago.

Rules and settings

Which settings does Cliffs server run, and what rules?

Gather rate for Cliffs server: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Cliffs server?

Size 3,500 with seed 6738: that is the procedural map Cliffs server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Cliffs server appear among the Rust Graphs lists and filters?

On Rust Graphs, Cliffs server is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On Cliffs server, what is meant by each tag?

Tags published by Cliffs server, and read by the game's server browser: gmvanilla (Game mode): Survival, vanilla style; mp65 (Max players): 65 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Cliffs server?

Enter client.connect 85.190.159.123:12500 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp65
Max players 65 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded