StatusLive Servers online11,872 Players102,993 Populated3,951 Wiped · 3 h555 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 13m ago

Tournament 100Pabajo

Online 85.190.159.156:10200 checked 13m ago

moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Fig. 1Players on Tournament 100Pabajo
Fig. 2

Server performance

02.557.51020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.5 daysbetween real wipes
wipe-day peak6players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctFri 2 Oct
02.557.510+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 10, 21 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 04:19 UTC25d ago 10 – running 0
Fri 2 Oct, 16:35 UTC27d ago 3 – 1.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ShockRust | Blue | NoLimitno group limit · 151 on average
100 / 500
02
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average
133 / 100
03
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average
156 / 225
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average
64 / 700
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average
188 / 700
06
RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average
348 / 350
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Tournament 100Pabajo, and is it up?

Tournament 100Pabajo is up at this moment. Counted from its reported uptime, the last restart was about 3 days 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 2 October 2026 is when Rust Graphs first saw it.

Is Tournament 100Pabajo stable in the figures recorded?

Average server fps over the last 48 hours is 10; the lowest was 10. Counted at its highest: 19,816 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,680 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Tournament 100Pabajo?

No region is published by Tournament 100Pabajo. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 85.190.159.156:10200.

What Rust version is recorded for Tournament 100Pabajo?

Rust network protocol 2635 and build 168909 on Windows: that is what Tournament 100Pabajo runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Tournament 100Pabajo?

0 of 50 slots on Tournament 100Pabajo are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Tournament 100Pabajo placed?

Player hours over seven days place Tournament 100Pabajo at #15,289, within the top 69% of ranked servers.

Schedules

What is recorded on Tournament 100Pabajo on wipe day?

An average of 6 players was recorded at the busiest point of its recent wipes. At 21 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Tournament 100Pabajo?

Too few wipes are on record for Tournament 100Pabajo to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 15 hours ago.

Map and rules

Which settings does Tournament 100Pabajo run, and what rules?

No gather rate is stated in the name of Tournament 100Pabajo. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

On which map is Tournament 100Pabajo played?

Size 2,000 with seed 1019820938: that is the procedural map Tournament 100Pabajo runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain Tournament 100Pabajo?

On Rust Graphs, Tournament 100Pabajo is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meaning is attached to each tag on Tournament 100Pabajo?

The game's server browser reads these tags from Tournament 100Pabajo: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

By what method do you join Tournament 100Pabajo?

Enter client.connect 85.190.159.156:10200 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players The slot count is 50.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded